Adam Heine is an author, video game designer and software engineer based in Thailand. He currently works for inXile Entertainment as the Design Lead on Torment: Tides of Numenera.
Adam Heine worked on Planescape: Torment as a scripter, then as a designer.
Tales of Torment Episode 3
Adam Heine talks about choices and re-activity in inXile entertainment's Torment: Tides of Numenera.
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Ask Torment Episode 2 - Skill and Level Progression
Adam talks a bit about Numenera rule adaptation for Torment, specifically the advancement system and skills.