Armor is a 1st level mage spell that protects the caster from damage.
- "Physical attacks shall be better thwarted as protection is granted to those who have none."
Effects[]
This spell grants an Armor Class of 6 to the target. It is cumulative with Dexterity bonuses, but nothing else. The spell lasts until the wearer sustains cumulative damage totaling more than 8 pts. + 1 / level of the caster. Note that the armor does not absorb this damage; it only disintegrates after that much damage has been inflicted on it.
Acquisition[]
This spell can be learnt from:
- Rune of Armor (Giant Skeletons, Mortuary Ground Floor)
- Rune of Lesser Warding (Giant Skeletons, Mortuary Ground Floor)
Scrolls of Armor also teach the spell, they can be found:
- Alley of Dangerous Angles on the corpses of mages in Rauk's house.
- Cinder's Magic Shoppe (Lower Ward, 1 in stock, 120% markup)
- Quell's Spells (Civic Festhall, 1 in stock, 150% markup)
Items that cast Armor[]
Some items can be used to cast Armor without the character knowing the spell or even being a mage. Those items are: