A single cranium rat is no different than its regular garbage sifting cousin, except for the pulsing pink mass of exposed brain on the top of its head. When gathered in groups though, cranium rats become extremely dangerous, becoming part of a hive mind that increases in intelligence with each additional rat. Their collective intelligence can soar to godlike levels, and a large enough group can gain spell casting abilities. The cranium rat collective hive mind calls itself Many-as-One.
Cranium rats can often be found around the Hive, prompting the Office of Vermin and Disease Control to issue a bounty for any cranium rat tails brought to them.
Combat stats[]
A single cranium rat is quite weak, dealing very little piercing damage. Cranium rats drop tails upon their death, which can be turned in to the Office of Disease and Vermin Control for a few copper.
Cranium Rat | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Level | HP | Attacks | AC | THAC0 | Str | Dex | Con | Int | Wis | Chr |
2 | 3 | 1 | 6 | 19 | 9 | 9 | 9 | 9 | 9 | 9 |
XP Value | Saves vs. | Death | Wands | Poly | Breath | Spell | ||||
65 | 14 | 16 | 15 | 17 | 17 | |||||
Resistances vs. damage type | ||||||||||
Fire | Cold | Electricity | Acid | Magic | Mag. Fire | Mag. Cold | Slash | Crush | Pierce | Missile |
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Locations[]
Cranium rats can be found in:
- Ragpicker's Square, in a house at (X=2000 Y=2500)