The ground floor of the Mortuary is a public space and memorial with many tombs, where the Dustmen receive the odd visitor, but more often, corpses to be raised as zombies or incinerated.
If TNO doesn't have at least 12 charisma or 13 dexterity to prevent the two dustman guards from attacking, killing only them and getting killed afterwards will allow him to explore the area peacefully when he returns.
Exiting[]
There are two ways of exiting the Mortuary for the first time:
- Get Soego to open the gate (500 XP), or kill and loot him for the Mortuary Key.
- Exit through the portal at (X=1400 Y=450), which opens if TNO is carrying a Bone Charm; one can be found on the Mortuary 3rd Floor. Ask Vaxis or Deionarra (only works before TNO exits for the first time) to point to the location for more XP.
Map[]
To view X, Y coordinates in-game, press L.
Click the map to enlarge it.
Characters[]
- Soego (X=1600 Y=2600) is a Dustman who can open the Mortuary door.
- Deionarra can be found at (X=1040 Y=1070) in the left / west room. She is a former companion of the Nameless One.
- Xachariah's spirit can be contacted here (X=3845 Y=1100) once TNO learns the name of the blind archer that accompanied his former incarnation, and learns the Stories-Bones-Tell ability.
- Zombie #732 (X=3600 Y=2000), who can be relieved of the Tome of Bone and Ash he is carrying, which can help decipher the enchantments on the Giant Skeletons.
- Giant Skeletons, who yield various runes, if their enchantments are undone.
- Dustman (NW): shares the same script as the Dustmen on the 3rd floor, but doesn't respawn.
- Dustman gate guards (2) : Behave and drop items just like the other Dustmen, but are worth 35 XP and their dialogue choices are different. They lack the "I'm here to see someone..." (and hence, the Adahn) options; instead, the positive choices are: "I seem to have gotten turned around in these halls. Are there are guides around who can direct visitors?" and "My only business is that I'm looking for the exit. I mean to cause no trouble."
Items[]
- On Soego (X=1600 Y=2600)
- From Giant Skeletons
- Crescent Hatchet (X=2200 Y=1100)
| The Hive | |
| Mortuary Area (Mortuary | Gathering Dust Bar | Mausoleum) • Northwestern Area • Marketplace Area • Smoldering Corpse Area (Smoldering Corpse Bar | Fell's Tattoo Parlor) • Alley of Dangerous Angles • Ragpicker's Square | |
| Under the Hive | |
| Trash Warrens • Buried Village (Pharod's Court) • Weeping Stone Catacombs • Dead Nations • Warrens of Thought • Drowned Nations • Tomb of the Nameless One | |
| Other Wards | |
| Tenement of Thugs • Alley of Lingering Sighs • Lower Ward (Great Foundry | Bones of the Night) • Clerk's Ward (Brothel for Slaking Intellectual Lusts | Civic Festhall) • Undersigil | |
| Mazes | |
| Player's Maze • Modron Maze • Black-Barbed Maze | |
| Outlands and Hells | |
| Outer Curst (Traitor's Gate Tavern) • Inner Curst • Curst Underground • Curst Prison • Outlands • Baator (Pillar of Skulls) • Curst Gone • Curst in Carceri • Curst Administration | |
| Fortress of Regrets | |
| Fortress Entrance • Fortress Main Hall • Trial of Impulse • Maze of Reflections • Fortress Roof | |