Nanos are one of three classes in Torment: Tides of Numenera. With their mastery of mysterious ancient technology, they closely resemble mages or sorcerers to the undiscerning eye. They focus primarily on Intellect, and fight at range.
Nanos start off with inabilities in the Heavy Weapons and Medium Weapons skills, but have a +1 bonus to Concentration.
Starting stats Edit
Nanos start off with the following stats:
- +2Intellect Stat Pool
- 2 points to distribute to any Pool
- +5 Health at each Tier
- Can pick 1 lore Skill at each Tier
The starting ability for a Nano is:
- Onslaught (Novice)
At character creation, the only exploration skills a nano is able to pick are one of the three lore skills.