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This is a difficult concept to categorize with agreement from all players; taken to the extreme, almost any NPC with branching dialogue trees, or item container is a singular puzzle and discovery. So inclusionists please be discrete; not everyone wants to wade through a long list, and hardcore players, please be patient; not everyone has discovered the things you know. A high priority should be given to areas that can only be accessed once (such as the Outer Planes) and areas which occur at the beginning of the game, when players are new to Sigil

Areas

Characters

  • Adahn is a person manifested solely by the power of belief, namely the imagination of The Nameless One's (TNO) when he lies about his name (which makes him more Chaotic and interferes with two other rewards)
  • Ignus is so obvious, they named the entire Area he is in after him, but the means of obtaining him as a Companion is fairly complicated and spread out over several areas
  • Xachariah is a former Companion, of a previous incarnation of The Nameless One
  • Nordom is a secret character, a potential Companion found in the Modron Maze
  • Vhailor is another Companion, found behind the portal leading out of Curst Prison
  • A Lim-Lim can be turned to stone by Marissa in the Brothel for Slaking Intellectual Lusts, but only with a certain dialogue path (bug); the stoned creature can be traded to Giltspur for the password to the Anarchists faction Shop

Items

  • The Ancient Copper Earring itself, which introduces players to the Use item game mechanic, is easy to find, but the secret of how to open it can only be obtained from Zombie #79 on the Mortuary Third Floor
  • The majority of Tattoos only become available because of good deeds performed (or ill committed) by The Nameless One
  • One of the bodies in the pool of blood in the Crypt of Dismemberment in the Catacombs is the adventurer Lowden. The body is bugged in the unpatched game, but was intended to be able to be spoken to with the Stories Bones Tell skill that TNO acquires soon after visiting the Catacombs. Qwinn's Fixpack makes the body much easier to select
  • The Justifier hammer weapon that can be pickpocketed from Nadilin in the Great Foundry of the Godsmen speaks dialogue, especially when Used in the Outer Planes
  • Access to a stash of items including Spiked Gauntlets of Ogre Power will be given to Anarchists that speak with a skull on the shelves that Morte was confined to, in the Lower Ward Wrecked House
  • The Ancient Scroll is very hard to find, in a tiny container in the Carceri Warehouse
  • Up to three copies of Trias' Celestial Fire weapon can be obtained, see Curst Prison. This is mostly for fun, as at least one copy cannot be used, and the weapon can only be used by TNO

Attribute bonuses

See also Exploits

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