Stats in Torment: Tides of Numenera take three forms: Stats, stat pools and edge. Their starting values are determined at character creation with the choice of Descriptors.
Stat Pools[]
There are three primary stats, describing the mental and physical characteristics of a character:
- Might - Each point of Might also increases Health by 1.
- Speed - Every 2 points of Speed also increases Evasion by 5%.
- Intellect - Every 2 points of Intellect also increases Willpower by 5%.
Each stat has its own pool. Every time a stat is used, be it in combat during crises, in conversation or through using an ability, points are deducted from the corresponding stat pool.
The party must rest to refill their stat pools.
Effort and Edge[]
For each task affected by a stat, effort can be applied to increase the chance of success. Applying a level of effort costs 2 points from the corresponding stat pool. This cost is reduced with the character's Edge in that stat.