Weapons come in several varieties in Planescape: Torment.
Axes[]
Axes require Axes proficiency, and are typically used only by Fighters.
Name | Dmg | Dmg Type | Enchant | THAC0 | Special | Speed |
---|---|---|---|---|---|---|
Antler Axe | 2-7 | Slashing | -- | -- | -- | 8 |
"Ascension" | 3-10 | Slashing | +2 | +2 | +2 Slashing Dmg, +1 Cha, +1 AC | 4 |
Axe of Celestial Fire | 3-18 | Slashing | +3 | +2 | +2 AC, +10 fire dmg, +10% slashing resistance | 3 |
Axe of the Jester | 1-2 | Slashing | ??? | ??? | -2, -1, +1 or +2 to Int and Wis | 3 |
Battle Axe | 1-8 | Slashing | -- | -- | -- | 7 |
Battle Axe of Quality | 2-9 | Slashing | -- | +1 | -- | 7 |
Blindsider | 2-9 | Slashing | +1 | +1 | +2 AC, Immunity to Blindness | 6 |
Butcherer of Innocents | 3-10 | Slashing | +2 | +2 | Transfers HP from Target to Wielder, +2 Slashing Dmg | 6 |
Crescent Hatchet | 2-7 | Slashing | -- | -1 | -- | 10 |
Edge of Oblivion | 2-9 | Slashing | +2 | +1 | 1-6 Cold Dmg, +50% Cold Res, +25% Mag. Cold Res | 8 |
Enchanted Battle Axe | 2-9 | Slashing | +1 | +1 | -- | 6 |
Entropic Blade (Axe) | 3-23 | Slashing | +2 | +3 | -- | 1 |
Final Judgment | 5-15 | Slashing | +2 | +3 | 1-6 Fire Dmg | 10 |
Hatred's Gift | 3-13 | Slashing | +1 | +1 | Berserk | 7 |
Heartgrinder | 3-10 | Slashing | +3 | +2 | 1-6 Electrical Dmg | 6 |
Hollow Axe | 1-8 | Slashing | -- | -- | -- | 3 |
Daggers[]
Daggers require Edged proficiency, and are typically not able to be used by Priests.
Name | Dmg | Dmg Type | Enchant | THAC0 | Special | Speed |
---|---|---|---|---|---|---|
Adahn's Dagger | 2-5 | Piercing | +1 | +1 | -- | 1 |
Backbiter | 2-5 | Piercing | +1 | +1 | +1 Piercing Dmg, +10% Stealth | 1 |
Blade of the Immortal | 2-3 | Piercing | +1 | +1 | -- | 1 |
Bone Dagger | 1-6 | Piercing | +1 | +1 | +1 Piercing Dmg | 2 |
Dagger of Celestial Fire | 3-18 | Piercing | +3 | +2 | +2 AC, +10 fire dmg, +10% piercing resistance | 3 |
Dak'kon's Zerth Blade | ||||||
"Enlightenment" | 2-7 | Piercing | +2 | +2 | +2 Piercing Dmg, +1 Cha, +1 AC | 1 |
Entropic Blade (Edged) | 3-23 | Piercing | +2 | +3 | -- | 1 |
Fiend's Blood Dagger | 3-8 | Piercing | -- | +2 | Poison Target, -4 Save vs. Spell, Berserk | 1 |
Green Steel Dagger | 2-5 | Piercing | -- | -- | -- | 1 |
Green Steel Knife | 1-4 | Piercing | -- | -- | -- | 1 |
High Quality Stiletto | 1-4 | Piercing | -- | -- | -- | 1 |
Iron Spike | 1-3 | Piercing | -- | -- | -- | 2 |
Jagged Knife | 1-3 | Slashing | -- | -- | -- | 2 |
Kaarlac's Knife | 1-3 | Slashing | -- | -- | Doubles all 1st Level Mage Spells | 1 |
Knife | 1-3 | Piercing | -- | -- | -- | 2 |
Mad Splinter | 2-5 | Piercing | +1 | +1 | Poisons Target, Breakable | 2 |
Notched Dagger | 1-6 | Piercing | +2 | +2 | +2 Piercing Dmg | 2 |
Phantom Dagger | 1-6 | Piercing | +3 | +3 | +3 Piercing Dmg | 2 |
Poor Quality Stiletto | 1-2 | Piercing | -- | -- | -- | 2 |
Porphatys Dagger | 1-6 | Piercing | +3 | +3 | 1-6 Acid Dmg, Berserk | 0 |
Ravel's Fingernail | 2-7 | Piercing | +2 | +2 | 2-12 Poison Dmg | 1 |
Runeblade | 1-4 | Piercing | -- | -4 | +50% Magic Res | 1 |
Rusty Dagger | 1-3 | Piercing | -- | -- | Fragile, Breakable | 2 |
Scalpel | 1-3 | Piercing | -- | -- | -- | 1 |
Silver Fork | 1-2 | Piercing | -- | -- | -- | 2 |
Silver Hairpin | 1-2 | Piercing | -- | -- | -- | 1 |
Steak Knife | 1-3 | Slashing | -- | -- | Fragile, Breakable | 2 |
Stiletto | 1-3 | Piercing | -- | -- | -- | 2 |
Uhir's Knife | 1-3 | Piercing | -- | -- | +1 Luck | 1 |
Widowmaker | 3-7 | Piercing | +2 | +2 | +2 Dmg, Poison Target, +25% Poison Res | 1 |
Some unused daggers, present in the game files but absent in-game:
- Chaos Feather
- "Last Resort"
- Sword of Wh'ynn
- "The Eviscerator"
Fist Weapons[]
Fist weapons require Fists proficiency, and are typically used only by Fighters and Thieves.
Name | Dmg | Dmg Type | Enchant | THAC0 | Special | Speed |
---|---|---|---|---|---|---|
Annah's Punch Daggers | 1-4 | Piercing | -- | -- | -- | 2 |
Assassin's Knuckles | 1-10 | Piercing | +3 | +3 | Stuns, Silences, Poisons | 1 |
Enchanted Punch Daggers | 1-4 | Piercing | +1 | +1 | +1 Piercing Dmg | 2 |
Entropic Blade (Fists) | 3-23 | Crushing | +2 | +3 | -- | 1 |
Fist Irons | 2-4 | Crushing | -- | -- | -- | 1 |
Gauntlets of Celestial Fire | 3-18 | Crushing | +3 | +2 | +2 to AC, +10 fire damage, +10% crushing resistance | 3 |
Gauntlets of Teeth | 3-8 1-2 |
Slashing Crushing |
+1 | +2 | -- | 1 |
Iron Knuckles | 1-3 | Cushing | -- | -- | -- | 1 |
Magic Punch Daggers | 1-4 | Piercing | +1 | +2 | +2 Piercing Dmg | 2 |
Mark of the Savant | 3-18 | Piercing | +4 | +3 | +2 AC, +1 Dex, +15 HP, +25% Open Locks & Stealth, +10% Detect Trap | 2 |
Punch Daggers | 1-4 | Piercing | -- | -- | -- | 2 |
Punch Daggers of Moorin | 2-8 | Piercing | +2 | +1 | +1 Piercing Dmg, +2 AC, +1 Luck | 2 |
Punch Daggers of Shar | 1-4 | Piercing | +3 | -- | +2 Saving Throws, +35% Magic Res | 2 |
Punch Daggers of True Death | 1-4 | Piercing | -- | +1 | Poisons Target | 2 |
Punch Daggers of Zar'Anun | 3-12 | Piercing | +2 | +1 | +2 Piercing Dmg, +2 AC, +35% Stealth | 2 |
Shards of Fate | 1-100 | Piercing | -- | -- | Breaks after first use | 1 |
Siphon Knuckles | 1-6 | Piercing | +2 | +2 | Transfers HP From Target to Wielder | 1 |
Spiked Gauntlets of Ogre Power | 4-6 4-6 |
Crushing Piercing |
+1 | +3 | -- | 1 |
Spiked Knuckles | 1-6 | Piercing | +1 | +1 | -- | 1 |
Umei Kaihen | 3-21 | Piercing | +3 | +3 | +3 Dex, +10% Open Locks Detect Traps & Stealth | 1 |
Some unused fist weapons, present in the game files but absent in-game:
Hammers[]
Hammers require Hammers proficiency, and are typically used only by Fighters.
Name | Dmg | Dmg Type | Enchant | THAC0 | Special | Speed |
---|---|---|---|---|---|---|
Brimstone Hammer | 2-9 | Crushing | +1 | +1 | +4 Fire Dmg, +25% Fire Res | 7 |
Enchanted Hammer | 2-9 | Crushing | +1 | +1 | -- | 7 |
Entropic Blade (Hammer) | 3-23 | Crushing | +2 | +3 | -- | 1 |
"Foolsmiter" | 4-14 | Crushing | +2 | +2 | -- | 10 |
Hammer of Celestial Fire | 3-18 | Crushing | +3 | +2 | +2 AC, +10 fire dmg, +10% crushing resistance | 3 |
Hammer of Comminution | 4-14 | Crushing | +1 | +2 | 1-6 Acid Dmg | 10 |
Hammer of Quality | 2-5 | Crushing | -- | +1 | -- | 6 |
HQ Sledgehammer | 1-10 | Crushing | -- | -- | -- | 8 |
Maul | 1-4 | Crushing | -- | -- | -- | 6 |
PQ Sledgehammer | 2-7 | Crushing | -- | -- | -- | 8 |
"Reason" | 5-12 | Crushing | +2 | +2 | +2 Crushing Dmg, +1 Cha, +1 AC | 6 |
Silver-Headed Hammer | 1-4 | Crushing | -- | -- | -- | 6 |
Sledgehammer | 1-8 | Crushing | -- | -- | -- | 8 |
War Hammer | 1-6 | Crushing | -- | -- | -- | 6 |
Work Hammer | 1-6 | Crushing | -- | -- | -- | 6 |
Maces & Clubs[]
Maces require Clubs proficiency, and are typically used only by Fighters.
Name | Dmg | Dmg Type | Enchant | THAC0 | Special | Speed |
---|---|---|---|---|---|---|
Baatezu Mace | 3-9 | Crushing | -- | +1 | -- | 6 |
Blind Terror | 1-2 | Crushing | +2 | +2 | Causes Blindness, 2-8 Acid Dmg | 5 |
Club of Celestial Fire | 3-18 | Crushing | +3 | +2 | +2 AC, +10 fire dmg, +10% crushing resistance | 3 |
Club of Nettles | 1-6 | Crushing | -- | +2 | Causes Confusion | 3 |
Club of Piercing | 1-6 1-6 |
Crushing Piercing |
+1 | +3 | -- | 7 |
Death of Desire | 2-7 | Crushing | +2 | +2 | 1-6 Piercing Dmg, Causes Stunning | 5 |
Entropic Blade (Club) | 3-23 | Crushing | +2 | +3 | -- | 1 |
Fiend Femur | 3-8 | Crushing | +2 | +2 | -- | 4 |
Heaven and Earth | 2-20 | Crushing | +3 | +3 | +3 Crushing Dmg, +2 Str | 2 |
Iron Prybar | 1-6 | Crushing | -- | -- | -- | 4 |
Left Arm #985 | 1-6 | Crushing | -- | -- | -- | 4 |
Leg Bone Club | 1-6 | Crushing | -- | -- | Fragile, Breakable | 4 |
Mace (PS:T) | 2-8 | Crushing | -- | -- | -- | 7 |
Pharod's Crutch | 2-7 | Crushing | +1 | +1 | -- | 4 |
Poor Quality Mace | 1-7 | Crushing | -- | -1 | -- | 8 |
Severed Arm (Yours) | 1-8 | Crushing | +1 | -- | +2 Crushing Dmg, New Tattoos | 4 |
The Justifier | 3-12 | Crushing | +2 | +2 | Increases Regeneration | 2 |
Vrock Club | 4-16 | Crushing | +2 | +2 | Poisons Target | 3 |
Wooden Club | 1-6 | Crushing | -- | -- | -- | 4 |
Some unused fist weapons, present in the game files but absent in-game:
Teeth[]
Having no means to wield any other types of weapons, Morte relies on his teeth during combat. Teeth, like any other weapon, can be swapped, replaced, equipped, unequipped, bought and sold.
Name | Dmg | Dmg Type | Enchant | THAC0 | Special | Speed |
---|---|---|---|---|---|---|
Fiend's Teeth | 1-6 | Crushing | -- | -- | 18/30 Str, +50% Cold Res, +10% Fire, Electricity, Poison Res | 4 |
Ingress' Teeth (Level 1) | 1-6 | Crushing or Piercing |
-- | -- | -- | 4 |
Ingress' Teeth (Level 5) | 1-6 | Crushing or Piercing |
+1 | +1 | +1 Crushing or Piercing Dmg | 4 |
Ingress' Teeth (Level 8) | 1-6 | Crushing or Piercing |
+2 | +2 | +2 Crushing or Piercing Dmg | 4 |
Ingress' Teeth (Level 12) | 1-6 | Crushing or Piercing |
+3 | +3 | +3 Crushing or Piercing Dmg, Temporary Paralysis | 4 |
Teeth of the Fire Drake | 1-6 | Slashing | +1 | -- | 3-8 Fire Damage, Immunity to Fire | 4 |
Teeth of the Viper | 2-7 | Piercing | +1 | -- | Poisons Target, Immunity to Poison | 2 |
Missiles[]
Only ever used by Nordom, crossbows and bolts require Missile proficiency.
Name | Dmg | Dmg Type | Enchant | THAC0 | Special | Speed |
---|---|---|---|---|---|---|
Acidic Sponge Bolts | 1-2 | Crushing | -- | -- | 6 Acid Dmg on Impact | 10 |
Bolts of Acheron | 2-5 | Crushing | +1 | +1 | Causes Stunning | 10 |
Bolts of Kessek the Devourer | 4-8 | Piercing | +2 | +4 | -- | 5 |
Bolts of Whistling Doom | 4-16 | Crushing | +2 | +2 | -- | 10 |
Bolts of Wincing | 2-9 | Piercing | +1 | +1 | 2-9 Slashing Dmg, + Chance of Critical Hits | 10 |
Jagged Bolts | 3-6 | Piercing | +1 | +1 | -- | 10 |
Nordom's Crossbow Bolts | 2-5 | Piercing | -- | +1 | -- | 10 |
Nordom's Crossbows | Varies | -- | +1 | +1 | -- | 10 |
"Rule-of-Three" Bolts | 6-15 | Piercing | -- | -- | Head Splits into Three on Impact | 10 |
Winged Bolts | 3-6 | Piercing | -- | +1 | -- | 5 |
Zephyr Bolts | 2-5 | Piercing | +1 | +1 | -- | 10 |